As long as the excess damage doesn’t reduce the creature’s normal form to 0 hit points, it isn’t knocked unconscious.The creature is limited in the actions it can perform by the nature of its new form, and it can’t speak, cast spells, or take any other action that requires hands or speech.The target’s gear melds into the new form.

Check out how this page has evolved in the past. Source: D&D 5th Edition ↓ Attributes. of the SCP Foundation Check out new settings that allow you to zoom and scroll easily.Updated Dynamic Lighting now does as much and even more than our legacy system!Making custom character sheets is easier than ever with a special, streamlined game type to build and test them!Put your scrollwheel or trackpad to good use! The creature can’t activate, use, wield, or otherwise benefit from any of its equipment.

If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form.

This spell transforms a creature that you can see within range into a new form. Change the name (also URL address, possibly the category) of the page. Find out what you can do. Notify administrators if there is objectionable content in this page. 2. Wikidot.com Terms of Service - what you can, what you should not etc. This spell can’t affect a target that has 0 hit points.Unless otherwise stated, the content of this page is licensed under Choose one creature with at least 1 hit point or nonmagical object that you can see within range.

Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Polymorph - This spell transforms a creature that you can see within range into a new form. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance.

General Wikidot.com documentation and help section. See pages that link to and include this page. This spell transforms a creature with at least 1 hit point that you can see within range into a new form. Orange: OK options, or useful options that only apply in rare circumstances 3. The new form can be any beast whose challenge rating is equal to or less than the target’s (or the target’s level, if it doesn’t have a challenge rating). You transform the creature into a different creature, the creature into an object, or the object into a creature (the object must be neither worn nor carried by another creature). Here an unwilling creature has to avoid the effect so in order to do that the unwilling creature must make a Wisdom saving throw. View wiki source for this page without editing. We use Cookies to help personalize and improve Roll20. If you want to discuss contents of this page - this is the easiest way to do it. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. Polymorph This spell transforms a creature with at least 1 hit point that you can see within range into a new form. The transformation lasts for the duration, or until the target drops to 0 hit points or dies. Type to search for a spell, item, class — anything! An unwilling creature must make a Wisdom saving throw to avoid the effect. A shapechanger automatically succeeds on this saving throw.The transformation lasts for the duration, or until the target drops to 0 hit points or dies. Green: Good options. Something does not work as expected? Red: Bad, useless options, or options which are extremely situational. A shapechanger automatically succeeds on this saving throw. A Shapechanger automatically succeeds on this saving throw.

Blue: Fantastic options, often essential to the function of your character. View and manage file attachments for this page.